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Louis Domi
Louis Domi's Super Happy Fun Time
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Posted - 2015.08.04 14:12:00 -
[1] - Quote
Are some of the pussiest little ***** cats you're ever going to see... I see two proto tanks fitted with the Rail just sat in their redline for the majority of the game... Sickening
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 14:59:00 -
[2] - Quote
General Mosquito wrote:No different than redline snipers or rooftop campers really.
They're all ***** cats imo
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 15:08:00 -
[3] - Quote
Mejt0 wrote:Why would you give a damn about redline tanks? Not that they make enemy teamw win.
They sat there rail sniping my teams blue berries...
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 15:24:00 -
[4] - Quote
Larkson Crazy Eye wrote:Except for the very few aggressive snipers that can manage 30+ kills some how from a point of relative safety their all pretty useless. Most get 5-10 kills by the end of the match and maybe 500+ Wp if you factor in kill assist. You can do better than that with a frontline starter fit. Sure your KD won't be as good but very few matches come down to clones any ways so going 10/10 with a starter fit does more for your team than some sniper. After all your at least drawing enemy fire and making them waste bullets and time to kill you.
Problem I feel is that there is no real way to kill these guys. (Other than a Pin point accurate group of 5-6 Proto Breach FG all damage modded to the max Aiming and Shooting all in unison) Get one shot off and they will just sneak back behind the mountain they are on. Which is a great disadvantage for my team seeing as how our team cannot bring any more vehicles onto the field without being slapped in the face by these ***** cats.
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 16:35:00 -
[5] - Quote
General Mosquito wrote:Louis Domi wrote: Problem I feel is that there is no real way to kill these guys. (Other than a Pin point accurate group of 5-6 Proto Breach FG all damage modded to the max Aiming and Shooting all in unison) Get one shot off and they will just sneak back behind the mountain they are on. Which is a great disadvantage for my team seeing as how our team cannot bring any more vehicles onto the field without being slapped in the face by these ***** cats.
First, there is no map in the game where you can shoot from your own redline into the enemies, so there is nothing stopping your team from calling in tanks. Second, on most maps(Ashland is an exception) a redline tanker can only cover a single flag, so they will have no outcome on the result of the battle. Third, chasing a tanker that doesn't impact your odds of winning in the hopes of some WP is not terribly bright. Why not just let him hang out up there, stay 300 m away, and let him bore himself to death shooting installations? A redline tanker is not a disadvantage for you team, it is a benefit, the guy won't be helpful to his team, won't come out to play, be happy that it is 16 v 15.
Domination condenses the map to a point where some maps I could Shoot from my redline and end up hitting someone from the enemies redline... Not even kidding
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 16:47:00 -
[6] - Quote
General Mosquito wrote:Louis Domi wrote:
Domination condenses the map to a point where some maps I could Shoot from my redline and end up hitting someone from the enemies redline... Not even kidding
Which map? Boulder Rim? Nope Fracture Road? Nope Boarder Gulch? Nope Skim Junction? Nope Impact Ridge? Nope Spine Crescent? Nope Line Harvest? Nope Iron Delta? Nope Ashland, the tanks don't have the range to reach from redline to redline, but it is pretty close. Manus is the only one where there is a chance of that happening, but because the lower side can spawn behind the hill, it isn't practical. So yeah, you are kidding, or you have never driven a rail tank.
Let me get some pictures and I'll tell you. One such map that automatically comes to mind is the Caldari map where the objective is underground.
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 16:53:00 -
[7] - Quote
[quote=General Mosquito]http://web.ccpgamescdn.com/dust/news.control/65131/1/MN_Craters01_BG01_Dom.jpg
That one?
[/quote
Nah that's the Gallente facility I'm talking about the newer Caldari facility
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 16:57:00 -
[8] - Quote
General Mosquito wrote:Larkson Crazy Eye wrote:It's not a great view with a very narrow range of fire but I know for a fact you can often take out installations from one red line to the other. A few Dom/Aqu maps you can hope into a rail turret within your red line and take out a few turrets in the enemies. It's the easiest way I get the kill XXX installation missions when I have to. It is however very close to the edge of your red line, close enough enemy scouts and such can easily run in and kill you and get back out. So not the 100m+ red line that people feel truly safe in. I'll admit that I haven't played much dom lately, but can you please post the map that you think this happens on, would make it better for discussion purposes. https://forums.dust514.com/default.aspx?g=posts&t=180950&find=unreadGo there for the map images.
Boulder rim is one
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 17:07:00 -
[9] - Quote
General Mosquito wrote:Louis Domi wrote:General Mosquito wrote:Larkson Crazy Eye wrote:It's not a great view with a very narrow range of fire but I know for a fact you can often take out installations from one red line to the other. A few Dom/Aqu maps you can hope into a rail turret within your red line and take out a few turrets in the enemies. It's the easiest way I get the kill XXX installation missions when I have to. It is however very close to the edge of your red line, close enough enemy scouts and such can easily run in and kill you and get back out. So not the 100m+ red line that people feel truly safe in. I'll admit that I haven't played much dom lately, but can you please post the map that you think this happens on, would make it better for discussion purposes. https://forums.dust514.com/default.aspx?g=posts&t=180950&find=unreadGo there for the map images. Boulder rim is one I haven't played dom on that map in a long time, but in both cases you have safe spawn locations in the back of the redline. Heck, the most likely place to shoot from, the H 10, H 11 area, you can't even call in a tank in the redline there, you have to come out onto the road. And even then, you still have to come out of the redline to get sights on the enemy redline turrets. Does the redline on the lower portion come up as far as the H line on the map? I thought it only came up to the I line there, which would put the E line out of reach. Could be wrong though.
I added more maps on the edit btw.
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 17:18:00 -
[10] - Quote
CUSE TOWN333 wrote:Louis Domi wrote:Are some of the pussiest little ***** cats you're ever going to see... I see two proto tanks fitted with the Rail just sat in their redline for the majority of the game... Sickening you must not have played before they nerfed the range of the rail down to 300.
Been here since Open beta, Was here when they nerfed it. Was happy they nerfed it. Happier when they nerfed the missile installations range and lock on stuff.. You so much as looked at one of those wrong and they shot at you around the entire match... with I think Infinite range. They used to get me from their redline to my redline in that map spine crescent. **** was too much... and Accurate too
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.04 17:55:00 -
[11] - Quote
General Mosquito wrote:Louis Domi wrote:
Boulder rim is one Edit: Ashland is one that I don't remember if you are able to do it or if you can get pretty close to the redline. Manus peak is also one Spine crescent is the one I was talking about in the thread. Redline tankers where at point D8(closer to C8) and were able to hit all the way to F7. I sometimes even see people from point E9(still redline) hit past the objective.
The other maps are a bit better, but the list is missing this one map. One of the newest maps and in that map you are able to sit real far back into your redline and snipe the objective... If you get up close to the edge of the redline in some parts you might even be able to hit the other team redline.
Wait a minute, you can't change the terms at this point. The original claim was that you could shoot from redline to redline, and now its redline to objective? Not cool bro.
The Thread was originally made to complain about the redline and people in the redline. Whether that be redline to redline, or redline to objective. Hell I'll even complain about people rushing off towards their redline because they are too scared to face the music(Boulder rim is a huge culprit of all redline problems). The post above is of me listing Maps with problems in the redline. I know you had asked me what maps do Redline to redline (which I did state) but as soon as I saw the map that the thread was originally made for(Spine crescent) I typed that down too, and also stated points where Redliners had been killing my blue berries.
Not changing anything for my argument, just building upon it that, 1. tankers are some real ***** cats(I'll add to this stating that it's not just tankers, but a larger group of people who are indeed ***** cats) 2. The redline it self is very problematic.
On a separate note, this has been a wonderful conversation/Argument.
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